
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
// 
//   http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.

/**
 * AUTO-GENERATED FILE. DO NOT MODIFY.
 */

// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
// 
//   http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.
import { __extends } from 'tslib';
import Path from 'zrender/lib/graphic/Path.js';

var PointerShape =
/** @class */
function () {
	function PointerShape() {
		this.angle = 0;
		this.width = 10;
		this.r = 10;
		this.x = 0;
		this.y = 0;
	}

	return PointerShape;
}();

var PointerPath =
/** @class */
function (_super) {
	__extends(PointerPath, _super);

	function PointerPath(opts) {
		var _this = _super.call(this, opts) || this;

		_this.type = 'pointer';
		return _this;
	}

	PointerPath.prototype.getDefaultShape = function () {
		return new PointerShape();
	};

	PointerPath.prototype.buildPath = function (ctx, shape) {
		var mathCos = Math.cos;
		var mathSin = Math.sin;
		var r = shape.r;
		var width = shape.width;
		var angle = shape.angle;
		var x = shape.x - mathCos(angle) * width * (width >= r / 3 ? 1 : 2);
		var y = shape.y - mathSin(angle) * width * (width >= r / 3 ? 1 : 2);
		angle = shape.angle - Math.PI / 2;
		ctx.moveTo(x, y);
		ctx.lineTo(shape.x + mathCos(angle) * width, shape.y + mathSin(angle) * width);
		ctx.lineTo(shape.x + mathCos(shape.angle) * r, shape.y + mathSin(shape.angle) * r);
		ctx.lineTo(shape.x - mathCos(angle) * width, shape.y - mathSin(angle) * width);
		ctx.lineTo(x, y);
	};

	return PointerPath;
}(Path);

export default PointerPath;